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Author Topic: Emote / Animation Menu  (Read 1222 times)

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Offline kaboki

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Re: Emote / Animation Menu
« Reply #30 on: October 07, 2017, 05:00:51 pm »
Anyway, i would also like too see emotes, i prefer they had keybindings instead of putting them like in clickable box as with prases,,, e.g press f1 to salute, press f2 too etc...
I think that could work. Would be a lot of key binds to remember. Maybe Having 3 or 4 of the emotes have bindings by default, preferably the more commonly used ones, and have the rest in a clickable menu. Then maybe the option to bind the rest of the emotes to other keys.

Yes something like that:). Reason I dont want them to put it in menu is becauese that would be very clunky, clicking the menu button and then look for that salute emote browsing through hundreds of unimportant ones. I would love too keymap just a few common ones. I never use the phrases box, because of this, there is just to much in there to make it effective, lets say I want to say, "fire", before I find that command we are all dead, so I just yell "fire" in the microhpone, a lot quicker.

Offline Luke192

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Re: Emote / Animation Menu
« Reply #31 on: October 07, 2017, 07:19:18 pm »
Anyway, i would also like too see emotes, i prefer they had keybindings instead of putting them like in clickable box as with prases,,, e.g press f1 to salute, press f2 too etc...
I think that could work. Would be a lot of key binds to remember. Maybe Having 3 or 4 of the emotes have bindings by default, preferably the more commonly used ones, and have the rest in a clickable menu. Then maybe the option to bind the rest of the emotes to other keys.

Yes something like that:). Reason I dont want them to put it in menu is becauese that would be very clunky, clicking the menu button and then look for that salute emote browsing through hundreds of unimportant ones. I would love too keymap just a few common ones. I never use the phrases box, because of this, there is just to much in there to make it effective, lets say I want to say, "fire", before I find that command we are all dead, so I just yell "fire" in the microhpone, a lot quicker.
Yeah I gotcha. it'd be nice to still have a menu so there can be a bunch of different ones but, like you said, have 4~ available to map to a key

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Offline Luke192

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Re: Emote / Animation Menu
« Reply #32 on: October 07, 2017, 07:46:03 pm »
Update to the "raise / present flag" section

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Offline 63e Lionblade

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Re: Emote / Animation Menu
« Reply #33 on: October 07, 2017, 09:29:20 pm »
+1 realism... Would realism again

Offline Ghost92

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Re: Emote / Animation Menu
« Reply #34 on: October 11, 2017, 10:42:13 pm »
+1 It would add so much realism to the game

Offline Brigadier_General

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Re: Emote / Animation Menu
« Reply #35 on: October 22, 2017, 04:05:40 am »
Yes they should definitely add these

Offline Luke192

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Re: Emote / Animation Menu
« Reply #36 on: October 23, 2017, 05:14:54 pm »
add the dab please lolL!! :D
Added it in there just for you

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Offline Royalist

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Re: Emote / Animation Menu
« Reply #37 on: October 31, 2017, 10:20:23 pm »
I think they should work on cavalry animations first  :P

Offline Luke192

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Re: Emote / Animation Menu
« Reply #38 on: November 01, 2017, 02:30:37 pm »
I think they should work on cavalry animations first  :P
Cav animations with no cav?

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Online TabooOlive

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Re: Emote / Animation Menu
« Reply #39 on: November 23, 2017, 01:04:55 pm »
+1 I would love to see these implemented in

Offline Brock

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Re: Emote / Animation Menu
« Reply #40 on: November 25, 2017, 06:43:36 pm »
Soldiers should be at order arms if they're "standing at attention", not holding their musket at the slope.

Or at the shoulder of course.

Offline Bluehawk

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Re: Emote / Animation Menu
« Reply #41 on: November 25, 2017, 10:17:01 pm »
In so far as "attention" follows "at ease", which is only given when the men are at the order; no.

Offline Brock

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Re: Emote / Animation Menu
« Reply #42 on: November 26, 2017, 03:02:54 am »
In so far as "attention" follows "at ease", which is only given when the men are at the order; no.

I know you do not go to 'at ease' when at the shoulder. But a shoulder arms was considered attention as well.

When working an Officer would say the soldiers are nicely at attention.

Offline iWeester62

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Re: Emote / Animation Menu
« Reply #43 on: December 02, 2017, 05:59:58 pm »
+1 It could be more realistic for some mind of RP Events ...

Offline Luke192

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Re: Emote / Animation Menu
« Reply #44 on: December 04, 2017, 03:26:09 pm »
1,000+ views!!!

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