Hello, I would like to agree with the people who mentioned the Red Orchestra 2 campaign map, would be really cool. BUT I think we generally lack objective maps in general to make it interesting and not as plain in Red Orchestra 2. Still, even like this it would be fun.
Just imagine, lets say the Brits. win every time, in my head the maps would go something like this: Naval battle---> Coastal siege---> Field battle (with objective(s) that the brits actually have to push forward to the frenchy side)---> Field fort siege---> Town/village siege---> Capital siege.
Also that each of those map have a bit different objectives to make it interesting and fresh, as I said in start, we lack objective maps in general. On example the brits would need to be able to push their cannons and be able to repair them to win the "Field fort siege" map.
Now what I would really like to see and I think the devs. are already working on it, is that the carpenter can make simple destructible barricades, destructible little spike walls (that can damage you... unlike the ones on highlands map), repair ships. Maybe put a engineer class too so we can repair cannons! I don't see any other reason why carpenter would be in game other wise. :p