Anvil Game Studios

Holdfast: Nations At War => Game Discussion => Suggestions & Feedback => Topic started by: Rifles60th on January 28, 2018, 04:11:17 pm

Title: Pioneers as a Class
Post by: Rifles60th on January 28, 2018, 04:11:17 pm
How about the Pioneers as a class?

Huge guys that wield a dirty great axe that can destroy fortifications, doors fences etc, the opposite to Sappers.
We know the British had them aswell as the French.  Would be fun to play. 
Title: Re: Pioneers as a Class
Post by: Absol on January 30, 2018, 01:29:09 am
Aren't they basically the same thing? It seems a bit redundant to have 2 different classes when one is basically the same but can't build.
Title: Re: Pioneers as a Class
Post by: Jean-Baptiste on January 30, 2018, 10:31:42 pm
I personally would like it if they fused the two.. or made them entirely different.

Historical accuracy is cool, but gameplay is important too. I think having too many classes is actually a bad idea, so they should be created sparingly.
Title: Re: Pioneers as a Class
Post by: Absol on February 01, 2018, 01:51:35 am
I personally would like it if they fused the two.. or made them entirely different.

Historical accuracy is cool, but gameplay is important too. I think having too many classes is actually a bad idea, so they should be created sparingly.
Yeah. Noone would play the one that can't build.