About the Game:
Travel across the vast expanse of space in a cargo hauler with a friend or two in the turrets, land on an alien landscape to pick up a bit of smuggling work only to be ambushed by unscrupulous outlaws and fight your way from the ground back into space. All in one seamless experience.
More than a space sim, more than an action shooter, more than an MMO: This is Star Citizen.
Hundreds of systems from the dense cities to vast alien landscapes, each artistically crafted with our hybrid procedural planet tech.
A massive variety of ships, components, weapons and equipment offering infinite customization options to tailor to your play style.
Live how you want to live: shift from a cargo hauler to an outlaw whenever you want.
Interact with a diverse and dynamic population. Whether they’re handing out jobs or running a store, Star Citizen’s NPC population have full day/night cycles thanks to our proprietary AI Subsumption technology.
A dynamic community. Not only do we regularly share updates, behind the scenes videos and developer commentary, we also have made available early builds of the game, so that our backers can test and provide feedback while Star Citizen is in development.
I'm willing to see if anyone has an interest in this game like I do. Many people really lost feeling with this game due to its long development process but for a game of this scale I can understand. I think that this game is still a handcrafted masterpiece awaiting to drop on the video game market and I've been following it since Kickstarter.:Star Citizen ID:
Avenger :Planning to get:
A Connie and a Freelancer:Job/Occupation:
Black Market Cargo Hauler
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