Anvil Game Studios

Holdfast: Nations At War => Game Discussion => Suggestions & Feedback => Topic started by: Marceaux on September 22, 2017, 04:44:40 am

Title: Melee Delay
Post by: Marceaux on September 22, 2017, 04:44:40 am
The delay with all attacks and blocks pretty much ruins the melee. It makes it nearly impossible to attack accurately and or block accurately.

If the delay was not present everything would be great honestly but its just to slow/delayed/laggy/unresponsive at the moment. Please remove this delay asap and make the melee just as good as the rest of this game! :)

And please note that this delay happens constantly regardless of the server/ping/players etc.
Title: Re: Melee Delay
Post by: Tardet on September 22, 2017, 04:53:14 am
http://www.holdfastgame.com/forum/index.php?topic=2037.0

Might be worth avoiding several topics about the same subject? :)
Title: Re: Melee Delay
Post by: Marceaux on September 22, 2017, 04:57:36 am
http://www.holdfastgame.com/forum/index.php?topic=2037.0

Might be worth avoiding several topics about the same subject? :)

He was talking specifically about blocks.

But i still prefer to make sure this subject gets noticed as imo its the most important thing HoldFast needs to recognize and work on.
Title: Re: Melee Delay
Post by: Tardet on September 22, 2017, 05:27:12 am
Having one topic which centralizes several issue (blocks, attacks, etc ..) on one subject only (delay) is better than having several topics with three or four anwsers, dividing the attention and giving the possibility for some of them to be left unnoticed.

The big topic will centralize all the questionings and potential anwsers / ideas and as long as the original poster update the original post showing the evolution of the discussion, I believe it will have the exact same effect if not get a better visibility than having a dozen of topics with the same key words.

Just my two cents, I do fully agree with the idea Marceaux, I just think there is a way to organize it better.