Anvil Game Studios

Author Topic: ♞ Cavalry Suggestions for Holdfast  (Read 9910 times)

0 Members and 1 Guest are viewing this topic.

Offline Saris

  • Master's Mate
  • *
  • Posts: 133
  • Texas Poppin B
  • Faction: French Empire
  • Nick: Saris
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #45 on: September 30, 2017, 09:43:09 am »
as long as cavalry is not overly retarded I wouldnt mind anything

Offline Zahari

  • Master's Mate
  • *
  • Posts: 83
  • Faction: French Empire
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #46 on: September 30, 2017, 12:39:21 pm »
as long as cavalry is not overly retarded I wouldnt mind anything
What do you mean by this

Offline Nurdbot

  • Surgeon's Mate
  • *
  • Posts: 275
  • Just another old snoddy
  • Faction: British Empire
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #47 on: September 30, 2017, 02:14:44 pm »
just a bit of semi wishful thinking here, but what about the effect of a square or even a small line of bayonets?

The bracing system for the Warband DLC was an interesting concept that they could work on more. Lets say they've somehow put in a preservation AI for the horses to stop them from doing suicidal things that can forced around by holding down a key that basically puts the spurs to them. This AI of course will naturally ensure horses don't walk into a wall of pointy objects or melee weapons being directly thrust at them unless of course forced.

I also think along with some self preservation AI, horses should have stamina to enable them to gallop in short distances. Both of these systems strengths and weaknesses should tie up with the types of cavalry EG volunteer and light cavalry horses should certainly be the most skittish in trying to confront defensively infantry but the heavier classes should easily be forced or trained enough so they can try and break into a defensive position if need be.

As for the bracing system with the Warband DLC the only improvement I can suggest really is make it so it locks the player down in place and takes a second to deploy. It should be activated by key toggle and turned off by the same key and not movement.
« Last Edit: September 30, 2017, 02:19:27 pm by Nurdbot »

Offline TooL69

  • Surgeon's Mate
  • *
  • Posts: 105
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #48 on: October 01, 2017, 04:27:17 pm »
I hope the armament of the cavalry will be reliable, and not as it was in NW.
Each cavalryman must be armed with two pistols, a saber / sword, a carbine / musketeon / rifle.

Offline Intel Guardian

  • Chaplain
  • *
  • Posts: 852
  • Warum bin ich ein anime mädchen?
    • My Twitter
  • Faction: British Empire
  • Nick: Intel
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #49 on: October 01, 2017, 05:35:40 pm »
Err, why?

Offline Nurdbot

  • Surgeon's Mate
  • *
  • Posts: 275
  • Just another old snoddy
  • Faction: British Empire
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #50 on: October 01, 2017, 08:32:09 pm »
It'd be silly to over arm them, I do agree that they should all at least have access to a decent common pistol now.


Offline Pepper

  • Master's Mate
  • *
  • Posts: 188
  • Father of North American Cavalry.
  • Faction: French Empire
  • Nick: Pepper
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #51 on: October 01, 2017, 09:26:20 pm »
Disgusting idea to give every "common" cavalrymen a pistol. Pistols in this game are actually good and pretty much 1  hit

Offline Bluehawk

  • Global Moderator
  • Midshipman
  • ****
  • Posts: 313
  • Что делать? Стоять и умирать!
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #52 on: October 01, 2017, 09:34:34 pm »
Err, why?

He's advocating for a historical armament, rather than what would play well.

Offline Lecourbe

  • Regiment Leaders
  • Master's Mate
  • *
  • Posts: 490
  • Par le fer quand le feu manque !
    • 61e Régiment
  • Faction: French Empire
  • Nick: [61e] Lecourbe
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #53 on: October 01, 2017, 11:01:17 pm »
For a historical point a view, I'd really want to see (and especially light) cavalry with firearms.

But, for the gameplay balance, I don't think it's the best idea.

So, my suggestion is to give firearms to the major part of the cavalry (except the heavy one) but to make that the cavalrymen have a really really bad accuracy while they are mounted. And of course, they shouldn't be able to reload while they are moving on horse, it would be too cheated.
« Last Edit: October 02, 2017, 05:30:25 pm by Lecourbe »

Offline Nurdbot

  • Surgeon's Mate
  • *
  • Posts: 275
  • Just another old snoddy
  • Faction: British Empire
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #54 on: October 02, 2017, 03:34:18 pm »
Considering Musicians now are getting sidearms, I don't see a problem with all cavalry troopers getting a pistol. History wise as pointed out in the thread they were armed a lot more but video game balance does come into play now.

Plus who'd play Dragoons (mounted infantry with a basic carbine) and Carabinier types (multiple types of short and medium range carbine, best at saddle shooting) if they were all armed to the teeth?

Offline TooL69

  • Surgeon's Mate
  • *
  • Posts: 105
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #55 on: October 02, 2017, 04:19:35 pm »
Err, why?

He's advocating for a historical armament, rather than what would play well.

You think only of yourself. I think about all the players. What do players like? Most players like it when there are a lot of guns!
« Last Edit: October 02, 2017, 04:24:13 pm by TooL69 »

Offline Knightmare

  • Chaplain
  • *
  • Posts: 893
  • paki
  • Faction: British Empire
  • Nick: S.Williamson
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #56 on: October 02, 2017, 04:25:18 pm »
Err, why?

He's advocating for a historical armament, rather than what would play well.

You think only of yourself. I think about all the players. What do players like? Most players like it when there are a lot of guns!
Not 90% of cav players I bet.

Offline CrocHunter

  • Master's Mate
  • *
  • Posts: 30
  • CavGF Co-owner
  • Faction: Neutral
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #57 on: October 02, 2017, 04:27:04 pm »
Firearms for cavalry would for sure be welcome. It was iritating that they were not in Warband's NW DLC while they took the time to model the pouches and slings for them.
If they will be given weaponry (and even if not, its not like a cavalrymen couldnt take a dead's infantrymen firearm) a modifier for shooting when mounted would be needed to make sure a galloping cavalrymen cant have such precision as if he would be standing with his horse.
Nr3 "Griff's Own" Husaren & Infanterie Regiment
Rittmeister Sernis Thausten

Offline Nurdbot

  • Surgeon's Mate
  • *
  • Posts: 275
  • Just another old snoddy
  • Faction: British Empire
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #58 on: October 02, 2017, 06:11:15 pm »
Another thing worth perhaps discussing, should Lances have some form of durability?

Err, why?

He's advocating for a historical armament, rather than what would play well.
You think only of yourself. I think about all the players. What do players like? Most players like it when there are a lot of guns!
Not 90% of cav players I bet.

Guns are fine, the real problem is players being alowed to turn their camera 360 degrees around with the press of a key so they can't be ambushed.

Offline Jackson

  • Global Moderator
  • Midshipman
  • ****
  • Posts: 390
  • Faction: Neutral
Re: ♞ Cavalry Suggestions for Holdfast
« Reply #59 on: October 02, 2017, 11:50:52 pm »
You can easily look around 360 while sat in a saddle, though.
-Freelance character designer for Holdfast: Nations At War.