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Author Topic: Please deal with the rampant team killing on the offical AGS servers  (Read 1328 times)

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Offline Saris

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It's getting out of hand

Offline Charles Caldwell

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #1 on: September 24, 2017, 10:36:30 am »
EDIT: All Team kill comments should be now directed to this thread:
http://www.holdfastgame.com/forum/index.php?topic=2235.msg43100#msg43100


Every server I went into lastnight were full of TKers.... its now epidemic proportions

Playing a coastal game lastnight, I left after not even reaching the shore with most British row boats and ships full of TKers.

example of a name and shame!



**** Please stop players killing eachother in the Victory Screen!****
« Last Edit: September 24, 2017, 12:08:01 pm by Charles Caldwell »


Offline OsamazeLlama

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #2 on: September 24, 2017, 01:04:27 pm »
Within private communities, the problem is not anywhere near as bad, especially within my AU/NZ community but thats because we always have an admin on that lays down the law. Already banned about 6 people so far in two days.

Offline Charles Caldwell

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #3 on: September 24, 2017, 02:15:56 pm »
Within private communities, the problem is not anywhere near as bad, especially within my AU/NZ community but thats because we always have an admin on that lays down the law. Already banned about 6 people so far in two days.

Thats the key I think having an active Admin AND with the 3 teamkill BAN function.


Offline Hughes

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #4 on: September 24, 2017, 02:56:39 pm »
At some point, the Devs will need to introduce "Friendly Damage" sliders into server configs.
TK griefers will ruin a server before the owners have a chance to recruit Admins.

Even large community servers can't police 24/7.




Offline Timo420

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #5 on: September 24, 2017, 04:43:42 pm »
Tbh atleast 50% of all teamkill are because of the innaccuracy of muskets.

Offline Lord_of_Beer

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #6 on: September 24, 2017, 07:48:31 pm »
The game needs to automatically kick players who TK five or more players. They should be banned from rejoining the server until map change.

Simple and effective, it works for Red Orchestra 2.
Red Orchestra 2: 850 hours;  PUBG: 500 hours
Empire Total War: 350 hours; Shogun Total War 2 (FOTS): 120 hours
Half Life Battlegrounds Mod 1&2: 15 hours each
Chivalry Medieval Warfare: 14 hours
HFNAW: 8 hours

Offline Refleax

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #7 on: September 25, 2017, 03:32:10 am »
There's going to be an option to enable and disable team killing in a patch soon. Apologies for the actions of these players chaps!

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Offline Lecourbe

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Re: Please deal with the rampant team killing on the offical AGS servers
« Reply #8 on: September 25, 2017, 07:09:03 am »
There's going to be an option to enable and disable team killing in a patch soon. Apologies for the actions of these players chaps!

Ur'e welcome :P

Continue the good work, we're all with you! :D
« Last Edit: September 25, 2017, 07:24:33 am by Lecourbe »