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Author Topic: Melee suggestions/idea's, come share them here!  (Read 25143 times)

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Offline Frittentime

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Re: Melee suggestions/idea's, come share them here!
« Reply #90 on: September 21, 2017, 11:58:25 pm »
add a kick

Offline Refleax

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Re: Melee suggestions/idea's, come share them here!
« Reply #91 on: September 22, 2017, 12:15:52 am »
Blocking speed needs to be massively increased, why is the delay so long?

The mouse movement controls for blocking and attacking are not smooth yet feeling very slow often getting the wrong block or attack direction for no obvious reasons.

Can we please get a stun mechanic for when you hit or at least some penalty for being stabbed by a bayonet or sword.

The problem with that blocking delay right now is occurring mostly with high player servers. We're collecting a lot of data from this largest stress test that the game has ever seen. When this is fixed, the melee will already feel much better. This won't be the only melee related update or fix we'll be pushing towards the game of course.

Have a look at our development roadmap to see our plans for it. There'll be more than that coming as well pending on feedback from our community!

Check out the development roadmap.

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Offline Refleax

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Re: Melee suggestions/idea's, come share them here!
« Reply #92 on: September 22, 2017, 12:16:31 am »
add a kick

Yup, will do!

"Secondary Attacks - Secondary attacks specific for each and every melee weapon which would cancel another person’s block if hit, are being worked on. You’ll be seeing this in the game shortly after the animator finishes working on the animations."

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Offline Golden

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Re: Melee suggestions/idea's, come share them here!
« Reply #93 on: September 22, 2017, 12:21:24 am »
That's great to here, the only other thing I would like to mention is that I feel the attack and block directions for mouse movement are too exagerated for example to perform an up stab or up block im having to move my mouse quite far up resulting in my camera facing the sky sometimes, I think an improvement would be to decrease the distance needed to move the mouse to performs said block or attack.
 

Offline Hawkince

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Re: Melee suggestions/idea's, come share them here!
« Reply #94 on: September 22, 2017, 02:16:50 am »
Melee is decent but melee speed should have no delay, and also sword needs a nerf

Offline r3xjm

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Re: Melee suggestions/idea's, come share them here!
« Reply #95 on: September 22, 2017, 02:51:20 am »
Yeah, I have to agree with the sentimant that melee feels too slow and clunky at the moment. Most duels I've seen are just two people trying to out manoeuvre eachother and get stabs in instead of blocking, perhaps as a result of this.
« Last Edit: September 22, 2017, 02:53:15 am by r3xjm »

Offline The Predurrdurr

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Re: Melee suggestions/idea's, come share them here!
« Reply #96 on: September 22, 2017, 03:14:20 am »
the up and down attacks for the bayonet look the exact same and you also should lessen the like how long the animation takes to let you block. And just make everything generally smoother

Offline Archer

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Re: Melee suggestions/idea's, come share them here!
« Reply #97 on: September 22, 2017, 03:33:33 am »
add a kick

To be fair, with the right settings the melee becomes slights more bearable.

However more on adding kick:
 Kicking was an integral part of many players melee system on NW. However I would highly suggest fixing the hit boxs before anything else. From what I understand the hitbox is part of the delay in blocking. Another thing would be lunging during attacking, maybe making the attack distances slightly shorter, but while doing this you would have to make the transition from an attack from a block much smoother. Overall, decent stuff so far, a fun game, but a bit of work to be done on the melee. Props guys keep up the good work.  ;)

Offline Marceaux

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Re: Melee suggestions/idea's, come share them here!
« Reply #98 on: September 22, 2017, 04:38:50 am »
Remove the delay of attacks and blocks. Its literally the biggest problem. Having to wait half a second+ for your attack or block to register is just bad all around. Must be more responsive and accurate with higher speed.

And note this delay happens in literally all servers regardless of player count or ping etc.
« Last Edit: September 22, 2017, 04:41:20 am by Marceaux »

Offline Knightmare

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Re: Melee suggestions/idea's, come share them here!
« Reply #99 on: September 22, 2017, 04:58:46 am »
add a kick

Yup, will do!

"Secondary Attacks - Secondary attacks specific for each and every melee weapon which would cancel another person’s block if hit, are being worked on. You’ll be seeing this in the game shortly after the animator finishes working on the animations."
Works like chambers from NW,then?

Offline firefly

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Re: Melee suggestions/idea's, come share them here!
« Reply #100 on: September 22, 2017, 06:13:59 am »
Melee definitely needs work so long as you get the fluidity and the hitboxes sorted first the additional higher level techniques can probably wait a bit

hope chambers are implemented i have spent a bit too much time practicing them, would like to see them return and that the execution of them can differ depending on the players e.g. footwork timing so that poorly defended chambers are unblockable and well defended chambers are no scarier than a stab.

i also welcome any fair and balanced options for melee so that we can have as many different styles and techniques to contend with in order to have interesting fights.

best of luck with holdfast i will keep an eye on the game and potentially re-purchase should it interest me.

Offline Andee

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Re: Melee suggestions/idea's, come share them here!
« Reply #101 on: September 22, 2017, 06:56:53 am »
If the server pop doesn't get above 80 and the lag is bearable, the melee isnt that bad.

Offline Marceaux

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Re: Melee suggestions/idea's, come share them here!
« Reply #102 on: September 22, 2017, 07:29:18 am »
If the server pop doesn't get above 80 and the lag is bearable, the melee isnt that bad.

This is the problem haha!!! :P

Offline Zahari

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Re: Melee suggestions/idea's, come share them here!
« Reply #103 on: September 22, 2017, 08:53:06 am »
I dont have any kind of delay in melee on servers with less than 80ppl

Offline Golden

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Re: Melee suggestions/idea's, come share them here!
« Reply #104 on: September 22, 2017, 11:28:22 am »
I dont have any kind of delay in melee on servers with less than 80ppl
I had delay with 5 people on a server.